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TylerTVGS & The $20M Micro Studio
How TylerTVGS Built a Micro Empire With His Breaking Bad-Inspired Game, Schedule 1

Table of Contents
Weāre entering a new eraāone where individuals, not institutions, are becoming the most powerful producers of value. And in the world of gaming, one micropreneur just set the bar for what's possible.
Meet TylerTVGS, the one-man powerhouse behind Schedule 1, a self-made game that rocketed to the top of Steam, the worldās largest PC gaming platform, in early April 2025.
Let me be clear: this wasnāt built by a team of 100, 500, or 1,000 devs. It was built by one person, Tyler, out of his indie studio in Sydney, Australia. And within days of release, Schedule 1 made over $20 million, topped global charts, and hit 400,000+ concurrent players.
This isnāt just a gaming story. Itās a Micro Empire moment.
š§ Who is TylerTVGS?

Tyler is the founder of TVGS (Tyler's Video Game Studio)āa name that sounds like a small team but is, in reality, just him. Based on data from Alex Finn (@AlexFinnX) and web sources like scheduleonegame.com, Tyler used modern AI tooling to accomplish something that wouldāve required a full studio team just five years ago.
Thereās still a lot we donāt know about Tyler personally. But maybe thatās the point. The results speak for themselves. When the work hits this hard, the backstory writes itself.
š„ What is Schedule 1?
Think of Schedule 1 as a Breaking Bad simulator. A strategic, morally gray sim game where you go from small-time cook to global narcotics kingpin.
Thematically rich, culturally relevant, and unapologetically gritty, the game taps into the same emotional currents that made Breaking Bad one of the most iconic series of our time. Even Vice.com declared it a "Steam-busting title" and suggested fans binge Breaking Bad again just to appreciate the gameās genius.
But letās talk numbers.
#1 on Steam
400,000+ concurrent players
$20M+ in revenue overnight
Built 100% solo
This isnāt normal. Itās next-level. And it says something bigger about where we are in 2025.
š ļø How Did He Do It?
This is the most insane story of 2025
The number 1 game in the entire world right now was built and shipped by a single person
Made $20,000,000+ legit over night
TylerTVGS built a Breaking Bad simulator by himself and now it has more players than games 1000+ devs worked on
ā Alex Finn (@AlexFinnX)
3:23 PM ⢠Apr 3, 2025
Tyler used cutting-edge AI tools to streamline what would otherwise be a massive development lift. While he hasnāt publicly shared his full stack, itās likely he tapped into systems like:
modl.ai ā AI tools for automated game testing and balance
SayMotion / Animate 3D ā for high-quality animation without motion capture studios
AI coding assistants ā like GPT-5 or Grok, to help accelerate programming tasks
Procedural asset generators ā for quick environment and character creation
What used to require dozens of specialistsāanimators, writers, QA testers, level designersāis now being orchestrated by smart micropreneurs with a tight command of AI and a strong creative vision.
This is the same energy we celebrate at Micro Empires: using leverage, not labor, to build world-class products.
š Why This Matters for Micropreneurs
What TylerTVGS has done isnāt just impressiveāitās a template.
It shows us:
You donāt need funding rounds to ship world-class products
You donāt need a team if you master your tools
You donāt need permission to go global
If youāve got the vision, the execution speed, and the will to learn, todayās AI-powered landscape gives you the rest.
And itās not just games. These same patterns are playing out across art, apps, media, and education. From indie hackers to solo filmmakers, weāre seeing a global explosion of one-person (and multiple agent) empires.
Schedule 1 is a cultural artifact of this new paradigm.
š” Whatās Next?
Tylerās still shipping. By April 1st, heād already released the fifth major update, addressing bugs and refining mechanics based on community feedback. That alone shows he's not just a creatorāhe's a steward of the world heās built.
And despite some criticism from gaming āelitists,ā the love for Schedule 1 is loud and clear. Reviews are glowing. Fans are obsessed. And the numbers are undeniable.
This is what happens when content meets competence meets cultural relevance.
Final Word
If you want to see what the future of entrepreneurship looks like, donāt just look at Silicon Valley or the latest seed round announcement.
Look at what TylerTVGS just did. One person. One laptop. One empire.
Thatās a Micro Empire.
If youāre a maker, a founder, or even just a curious observerātake note. The age of the micropreneur isnāt coming. Itās already here.
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